·摇杆
4方向移动
·按键
:攻击
·没有星星跟随时连打
攻击到敌人会使其麻痹,
再靠近麻痹中的敌人就彻底消灭他了。
·有星星跟随时连打
会投掷跟随的星星,攻击到敌人会使其麻痹。
靠近被星星困住的敌人会发动扩散的星星,
困住敌人的星星越多,扩散的星星范围越大。
取回扔出去的星星是有得分的。
:跳跃
:跳到下一层
顶蘑菇 启动!

街机 · Neo Geo
支持 EmulatorJS 云端核心、键位方案、本地 ROM 和金手指配置。
查看游戏资料、发行信息与玩法介绍。
《Zupapa!》是收录于 WinKawaks 合集的 Neo Geo 街机游戏,本站通过 EmulatorJS 的 fbneo 核心提供浏览器在线游玩,并支持键盘、手柄、连发、存档与读档。
资料库未提供中文记录,以下保留英文原始资料。
A 17-year-old SNK Neo-Geo MVS Cart.
Zupapa! (c) 2001 SNK [Shin Nihon Kikaku].
In this whimsical action game, you take control of an uber cute, long-eared, boxing-gloves wearing hero and his 4 little sidekicks (called 'Zooks' by the way!) in order to tackle colorful yet dangerous enemies in fun looking worlds such as Nightmare Land, Circus Land, Toy Land, Jungle Land, Dino Land, Japan Land, Sci-fi Land, Dragon Land & Virtual Land! Features very colorful graphics, nicely animated characters, fun bonus stages to mix things up and a simple yet really catchy soundtrack! Grab a friend for some truly awesome platforming fun!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID : NGM-070
Players : 2 Control : 8-Way Joystick Buttons : 2 => [A] Punch/Toss Zooks, [B] Jump
- TRIVIA -
This game runs on the SNK Neo-Geo MVS hardware and was not released on the Neo-Geo AES home console.
On February 22, 1994, SNK third party developer Face debuted Zupapa at the AOU Show in Japan, however the game was released by SNK for its MVS system in 2001. That is the reason the game was long thought to be a prototype-only title! So far, this is the only NeoGeo un-released prototype game that finally saw an actual official release.
The game was finally released a few months after the 'success' of "Nightmare in the Dark" (because they are very similar, only graphics and levels change). They are so close that some players consider that Nightmare in the Dark is the adult version of the game (with dark graphics) and Zupapa the children version (with its cute animations).
This is one of the very few Neo Geo games that does not show the names of its developers at the ending, it also deems this title as Episode 1 but chances of a sequel are next to none! Too bad... :(
Default highscore table (RANKING) : RANK NAME SCORE 1st KAT 100000 2nd GON 80000 3rd OKI 60000 4th SET 40000 5th HAR 20000
- TIPS AND TRICKS -
* You can find a few power-ups in the different levels : S : Increase Zupapa's speed. P : Increase Zupapa's power. J : Add points whenever Zupapa jumps. A : Add points whenever Zupapa punches. X2 : Double the score of all score items.
* Destroy all enemies in any stage with a single Zook Bomb in order to be rewarded with a golden Zupapa trophy!
* Do not throw the Zooks if you do not need to, otherwise they will run away from you making the current stage more tricky to clear!
* After clearing the first world, when you start playing in the second world, at the end of each round when you've killed all the enemies, you are given a few seconds before being warped to the next stage. During this time you can keep jumping or pushing the punch button. Every time you push any of the buttons, you are awarded 100 points. Quite good for making high-score rewards.
* When you throw those small kids at the enemies and they are out cold for a few seconds, try to kill them by touching them when several other enemies are in the needed radius, this will of course kill that enemy but also kill the others in the certain radius and you'll get extra fruits hence bonus.
* Beat the game without continuing to see an extra congratulatory image in the ending.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3261&o=2
A 17-year-old SNK Neo-Geo MVS Cart.
Zupapa! (c) 2001 SNK [Shin Nihon Kikaku].
In this whimsical action game, you take control of an uber cute, long-eared, boxing-gloves wearing hero and his 4 little sidekicks (called 'Zooks' by the way!) in order to tackle colorful yet dangerous enemies in fun looking worlds such as Nightmare Land, Circus Land, Toy Land, Jungle Land, Dino Land, Japan Land, Sci-fi Land, Dragon Land & Virtual Land! Features very colorful graphics, nicely animated characters, fun bonus stages to mix things up and a simple yet really catchy soundtrack! Grab a friend for some truly awesome platforming fun!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID : NGM-070
Players : 2 Control : 8-Way Joystick Buttons : 2 => [A] Punch/Toss Zooks, [B] Jump
- TRIVIA -
This game runs on the SNK Neo-Geo MVS hardware and was not released on the Neo-Geo AES home console.
On February 22, 1994, SNK third party developer Face debuted Zupapa at the AOU Show in Japan, however the game was released by SNK for its MVS system in 2001. That is the reason the game was long thought to be a prototype-only title! So far, this is the only NeoGeo un-released prototype game that finally saw an actual official release.
The game was finally released a few months after the 'success' of "Nightmare in the Dark" (because they are very similar, only graphics and levels change). They are so close that some players consider that Nightmare in the Dark is the adult version of the game (with dark graphics) and Zupapa the children version (with its cute animations).
This is one of the very few Neo Geo games that does not show the names of its developers at the ending, it also deems this title as Episode 1 but chances of a sequel are next to none! Too bad... :(
Default highscore table (RANKING) : RANK NAME SCORE 1st KAT 100000 2nd GON 80000 3rd OKI 60000 4th SET 40000 5th HAR 20000
- TIPS AND TRICKS -
* You can find a few power-ups in the different levels : S : Increase Zupapa's speed. P : Increase Zupapa's power. J : Add points whenever Zupapa jumps. A : Add points whenever Zupapa punches. X2 : Double the score of all score items.
* Destroy all enemies in any stage with a single Zook Bomb in order to be rewarded with a golden Zupapa trophy!
* Do not throw the Zooks if you do not need to, otherwise they will run away from you making the current stage more tricky to clear!
* After clearing the first world, when you start playing in the second world, at the end of each round when you've killed all the enemies, you are given a few seconds before being warped to the next stage. During this time you can keep jumping or pushing the punch button. Every time you push any of the buttons, you are awarded 100 points. Quite good for making high-score rewards.
* When you throw those small kids at the enemies and they are out cold for a few seconds, try to kill them by touching them when several other enemies are in the needed radius, this will of course kill that enemy but also kill the others in the certain radius and you'll get extra fruits hence bonus.
* Beat the game without continuing to see an extra congratulatory image in the ending.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3261&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
·摇杆
4方向移动
·按键
:攻击
·没有星星跟随时连打
攻击到敌人会使其麻痹,
再靠近麻痹中的敌人就彻底消灭他了。
·有星星跟随时连打
会投掷跟随的星星,攻击到敌人会使其麻痹。
靠近被星星困住的敌人会发动扩散的星星,
困住敌人的星星越多,扩散的星星范围越大。
取回扔出去的星星是有得分的。
:跳跃
:跳到下一层
○:特殊技S
移动速度加快
○:特殊技P
一次性投掷出所有跟随的星星
○:特殊技J
根据关卡的跳跃表现奖分
○:特殊技A
根据关卡的攻击表现奖分
○:特殊技x2
全部道具的得分变为原来的2倍