操纵杆
N
按钮
:单发攻击
:跳跃
:特殊移动
:跳跃攻击
:特殊攻击
按住按钮至能量表满时放开,可以使用忍术。
关于物品
[绿卷物]
可以加强攻击。(到2阶段)
[青卷物]
可以提高速度。(到2阶段)
[黄卷物]
拾到一个奖一条命。
[可乐]
恢复到最初状态。
关于武器
刀/双节棍/棒子等武器是在战斗中得到时,才可以
使用
顶蘑菇 启动!

街机 · Neo Geo
支持 EmulatorJS 云端核心、键位方案、本地 ROM 和金手指配置。
查看游戏资料、发行信息与玩法介绍。
《Ninja Combat》是收录于 WinKawaks 合集的 Neo Geo 街机游戏,本站通过 EmulatorJS 的 fbneo 核心提供浏览器在线游玩,并支持键盘、手柄、连发、存档与读档。
资料库未提供中文记录,以下保留英文原始资料。
A 28-year-old SNK Neo-Geo MVS Cart.
Ninja Combat (c) 1990 Alpha Denshi Company, Limited.
The ninja castle must be invaded! After you defeat certain boss enemies, they become playable characters as well!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID: NGM-009
Players: 2 Control: 8-Way Joystick Buttons: 3 => [A] Attack/Super Attack, [B] Jump, [C] Special
- TRIVIA -
Ninja Combat was released in July 1990.
- TIPS AND TRICKS -
By holding the A button until the attack gauge reaches full and then releasing it, you can unleash a burst of magical energy that can affect many of the enemies on screen. However, this has an effect similar to what happens in Final Fight: when you use this power, it decreases some of your life gauge.
By pressing the C button and then the A button, you can perform a special somersault attack that can be used to knock down a couple enemies in a row.
Only the main 2 players, Joe and Hayabusa, can pick up special weapons like swords, hachets and maces. The other 3 players (Musashi, Kagerow, and Gembu), who become selectable after appearing as sub-bosses, do not. To let go of a special weapon that you've picked up, press the B button.
- STAFF -
Producer & Director : Tsutomu Maruyama Programmers : Eiji Fukatsu, Hideo Kamoda, Yukinori Nishikata, Teruaki Shirasawa Character Designers : Hatsue Honbe, Kazushige Hakamata, Shinji Moriyama Scroll Designers : Tsutomu Maruyama, Mitsunari Ishida, Kenichi Sakanishi Music Composers & Sound Effects : Hideki Yamamoto, Hiroaki Shimizu
Special Thanks : Yukio Gotoh, Yuka Watanabe, Akira Ushizawa
- PORTS -
* CONSOLES: [JP] SNK Neo-Geo AES (jul.1, 1991, "Ninja Combat [Model NGH-009]") [US] SNK Neo-Geo AES (jul.1, 1991, "Ninja Combat [Model NGH-009]") [JP] SNK Neo-Geo CD (oct.31, 1994, "Ninja Combat [Model ADCD-101]") Sony Playstation 2 [JP] (dec.18, 2008, "ADK Tamashii [Model SLPS-25906]") [JP] Nintendo Wii (may.27, 2008, "Virtual Console") [Model EAMJ] [US] Nintendo Wii (june.2, 2008, "Virtual Console") [Model EAME] [EU] Nintendo Wii (june.13, 2008, "Virtual Console") [Model EAMP] [AU] Nintendo Wii (june.13, 2008, "Virtual Console")
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1778&o=2
A 28-year-old SNK Neo-Geo MVS Cart.
Ninja Combat (c) 1990 Alpha Denshi Company, Limited.
The ninja castle must be invaded! After you defeat certain boss enemies, they become playable characters as well!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID: NGM-009
Players: 2 Control: 8-Way Joystick Buttons: 3 => [A] Attack/Super Attack, [B] Jump, [C] Special
- TRIVIA -
Ninja Combat was released in July 1990.
- TIPS AND TRICKS -
By holding the A button until the attack gauge reaches full and then releasing it, you can unleash a burst of magical energy that can affect many of the enemies on screen. However, this has an effect similar to what happens in Final Fight: when you use this power, it decreases some of your life gauge.
By pressing the C button and then the A button, you can perform a special somersault attack that can be used to knock down a couple enemies in a row.
Only the main 2 players, Joe and Hayabusa, can pick up special weapons like swords, hachets and maces. The other 3 players (Musashi, Kagerow, and Gembu), who become selectable after appearing as sub-bosses, do not. To let go of a special weapon that you've picked up, press the B button.
- STAFF -
Producer & Director : Tsutomu Maruyama Programmers : Eiji Fukatsu, Hideo Kamoda, Yukinori Nishikata, Teruaki Shirasawa Character Designers : Hatsue Honbe, Kazushige Hakamata, Shinji Moriyama Scroll Designers : Tsutomu Maruyama, Mitsunari Ishida, Kenichi Sakanishi Music Composers & Sound Effects : Hideki Yamamoto, Hiroaki Shimizu
Special Thanks : Yukio Gotoh, Yuka Watanabe, Akira Ushizawa
- PORTS -
* CONSOLES: [JP] SNK Neo-Geo AES (jul.1, 1991, "Ninja Combat [Model NGH-009]") [US] SNK Neo-Geo AES (jul.1, 1991, "Ninja Combat [Model NGH-009]") [JP] SNK Neo-Geo CD (oct.31, 1994, "Ninja Combat [Model ADCD-101]") Sony Playstation 2 [JP] (dec.18, 2008, "ADK Tamashii [Model SLPS-25906]") [JP] Nintendo Wii (may.27, 2008, "Virtual Console") [Model EAMJ] [US] Nintendo Wii (june.2, 2008, "Virtual Console") [Model EAME] [EU] Nintendo Wii (june.13, 2008, "Virtual Console") [Model EAMP] [AU] Nintendo Wii (june.13, 2008, "Virtual Console")
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1778&o=2
4 / 6 为后 / 前方向(随角色朝向理解)2 / 8 为下 / 上方向为街机功能键,不等同于浏览器键位
操纵杆
N
按钮
:单发攻击
:跳跃
:特殊移动
:跳跃攻击
:特殊攻击
按住按钮至能量表满时放开,可以使用忍术。
关于物品
[绿卷物]
可以加强攻击。(到2阶段)
[青卷物]
可以提高速度。(到2阶段)
[黄卷物]
拾到一个奖一条命。
[可乐]
恢复到最初状态。
关于武器
刀/双节棍/棒子等武器是在战斗中得到时,才可以
使用