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Ganryu 封面
街机

武藏严流记

街机 · Neo Geo

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武藏严流记 游戏介绍

查看游戏资料、发行信息与玩法介绍。

名称
武藏严流记
英文名
Ganryu / Musashi Ganryuki
公司
Visco
年份
1999
平台
Arcade
人数
2 人
操作
P1 joy 8向 4键 · P2 joy 8向 4键
系列
Platform
查看游戏简介全文

《Ganryu》是收录于 WinKawaks 合集的 Neo Geo 街机游戏,本站通过 EmulatorJS 的 fbneo 核心提供浏览器在线游玩,并支持键盘、手柄、连发、存档与读档。

故事背景与历史价值Story background and historical notes

资料库未提供中文记录,以下保留英文原始资料。

A 19-year-old SNK Neo-Geo MVS Cart.

武蔵巌流記 (c) 1999 Visco. (Musashi Ganryuki)

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware. Game ID : 0252

[SNK MVS Neo-Geo Controls] 2 players - 4 buttons per player (3 usables) [JOYSTICK] 8-way [A] Sword attack, [B] Jump, [C] Chain attack

- TRIVIA -

The title of this game translates from Japanese as 'Musashi Ganryu Tale'.

This game is known outside Japan as 'Ganryu'.

This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.

On April 14th, 1612, Musashi defeated the famous - and some think superior - fencer Sasaki Ganryu Kojiro using a simple wooden sword which he carved from a boat oar on the way to the duel. Musashi had an opportunity to see Kojiro's sword sometime before the duel and knew of it's great length. Musashi carved the wooden sword to be of greater length. When Musashi arrived on the beach for the duel, he kept the wooden sword hidden behind him until the duel began. He jumped over a low strike of Kojiro, reaching about a meter off the ground and came down hard on Kojiro's head with his heavy wooden sword. Kojiro lay dying on the sand and Musashi left in a hurry without killing him. Some of Musashi's critics call him a coward for not killing him, but Musashi had proved his point as the killing of Kojiro was not the goal - defeating him was. This is why the Kojiro character in Musashi Ganryuki has a huge gash on his forehead. The storyline of Musashi Ganryuki is that Kojiro has come back from the dead to try and kill Musashi.

- TIPS AND TRICKS -

Here are the statistics for the two characters : Musashi : Power 4 - Dexterity 2 - Vitality 4 Suzume : Power 2 - Dexterity 5 - Vitality 3

- STAFF -

Producer : Ume.W Programmers : S. Kawakatsu Sound : Yasuko Reeb Graphic designers : Hanage, R.T, M.K, Mi, T. Nakahata, F. Onishi, T. Nakazawa, Mo, Sadaijin

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1704&o=2

A 19-year-old SNK Neo-Geo MVS Cart.

武蔵巌流記 (c) 1999 Visco. (Musashi Ganryuki)

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware. Game ID : 0252

[SNK MVS Neo-Geo Controls] 2 players - 4 buttons per player (3 usables) [JOYSTICK] 8-way [A] Sword attack, [B] Jump, [C] Chain attack

- TRIVIA -

The title of this game translates from Japanese as 'Musashi Ganryu Tale'.

This game is known outside Japan as 'Ganryu'.

This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.

On April 14th, 1612, Musashi defeated the famous - and some think superior - fencer Sasaki Ganryu Kojiro using a simple wooden sword which he carved from a boat oar on the way to the duel. Musashi had an opportunity to see Kojiro's sword sometime before the duel and knew of it's great length. Musashi carved the wooden sword to be of greater length. When Musashi arrived on the beach for the duel, he kept the wooden sword hidden behind him until the duel began. He jumped over a low strike of Kojiro, reaching about a meter off the ground and came down hard on Kojiro's head with his heavy wooden sword. Kojiro lay dying on the sand and Musashi left in a hurry without killing him. Some of Musashi's critics call him a coward for not killing him, but Musashi had proved his point as the killing of Kojiro was not the goal - defeating him was. This is why the Kojiro character in Musashi Ganryuki has a huge gash on his forehead. The storyline of Musashi Ganryuki is that Kojiro has come back from the dead to try and kill Musashi.

- TIPS AND TRICKS -

Here are the statistics for the two characters : Musashi : Power 4 - Dexterity 2 - Vitality 4 Suzume : Power 2 - Dexterity 5 - Vitality 3

- STAFF -

Producer : Ume.W Programmers : S. Kawakatsu Sound : Yasuko Reeb Graphic designers : Hanage, R.T, M.K, Mi, T. Nakahata, F. Onishi, T. Nakazawa, Mo, Sadaijin

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1704&o=2

武藏严流记:操作、角色与玩法资料Ganryu / Musashi Ganryuki: controls, characters and gameplay notes

4 后方向46 前方向64 / 6 为后 / 前方向(随角色朝向理解)2 下方向28 上方向82 / 8 为下 / 上方向A 攻击键AB 跳跃键BC 手榴弹键C为街机功能键,不等同于浏览器键位

1基本操作展开查看

A 攻击键A操纵杆
4 后方向46 前方向6左右移动、2 下方向2下蹲

B 跳跃键B按钮
A 攻击键A:刀攻击
B 跳跃键B:跳跃/三角跳
2 下方向2B 跳跃键B:滑行
C 手榴弹键C:锁攻击/可在空中树梢上移动